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Missile commander sto
Missile commander sto











missile commander sto

Joint Information Operations Warfare Command (JIOWC) Lackland AFB, TX, Uses information as a tool to change attitudes or perceptions, creating desired results. Essentially, ISR helps ensure the best use of resources to provide decision makers and troops with crucial information when and where they need. Identifies and recommends appropriate resources to meet high priority intelligence requirements. JFCC – Intelligence, Surveillance and Reconnaissance (JFCC-ISR) Bolling AFB, Washington, D.C. When directed, also provides alternate missile defense execution support. JFCC – Integrated Missile Defense (JFCC-IMD) Schriever AFB, CO Synchronizes operational-level global missile defense planning, operations support, and the development of missile defense effects for DoD.

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Joint Task Force-Global Network Operations (JTF-GNO) Arlington, VA, Directs the operation and defense of the Global Information Grid to assure timely and secure Net-Centric capabilities across strategic, operational, and tactical boundaries in support of Department of Defense full spectrum warfighting, intelligence, and business missions. JFCC – Network Warfare (JFCC-NW) Fort Meade, MD, Plans, and when directed, executes operations in and through cyberspace to assure US and allied freedom of action, denying adversaries’ freedom of action, and enabling effects beyond the cyber domain. JFCC – Space (JFCC-SPACE) Vandenberg AFB, CA, Continuously coordinates, plans, integrates, commands and controls space operations to provide tailored, responsive, local and global effects, and on order, denies the enemy the same, in support of national, USSTRATCOM, and combatant commander objectives. GS manages global force activities to assure allies and to deter and dissuade actions detrimental to the United States and its global interests should deterrence fail, employs global strike forces in support of combatant commander.

missile commander sto

JFCC – Global Strike (JFCC-GS) Offutt AFB, NE, Conducts kinetic (nuclear and conventional) and non-kinetic effects planning. Joint Force Commander operations, to synchronize global missile defense plans and operations, to synchronize regional combating of weapons of mass destruction plans, to provide integrated surveillance and reconnaissance allocation recommendations to the SECDEF, and to advocate for capabilities as assigned.

missile commander sto

freedom of action in space and cyberspace, to deliver integrated kinetic and non-kinetic effects to include nuclear and information operations in support of U.S. Strategic Command are: to deter attacks on U.S. USSTRATCOM are leaders in Strategic Deterrence and Preeminent Global Warfighters in Space and Cyberspace. More variety of suckiness won't help the underlying projectile weapons problems associated with them.UNITED STATES STRATEGIC COMMAND (USSTRATCOM) Long wall of text later, TL DR Missiles are sucky and do almost no damage. You lose the ability to do any real damage and lose a weapons slot and then you have to use BOFF skills to boost it but the boost is nearly useless. That gives you 120% of a fart in the wind. Missiles, however, are a fart in the wind. So if you have a hard hitting quantum, it will do (making up a number) 120% of a hard hitting quantum. Then you have the problem of any kind of torp modification BOFF skill, high yield or spread, works on a percentage let's say. Also the firing arc is limited for the limited output of damage (compared to, say, a broadsider beam boat setup). You also have the problem that projectile weapons are much weaker than any energy weapons due to firing cycles and firing times and time to travel and all that. Missiles are useless because while they fire fast, they still have a high torpedo weapon lockout between firing cycles that you can't get around.













Missile commander sto